A lot of players discredit the wizard as being a mid-range damage class when compared to demon hunters or witch doctors, but fail to realize the big picture. High base damage, while helpful, is not required. The class itself inherently has high damage bonuses on all skills when compared to other classes. A Diablo 3 high damage wizard build should not require much. I've always been a dedicated wizard player. To explain the math, however, I need to first explain my build. It's simple math and it is very easy math to boot. Yuka went over an updated version of this build in the first episode of Friday Night Gaming with Yuka.Ī lot of people ask me in my twitch Stream chat how I have managed to get so much damage out of my wizard in diablo 3. Expect upwards of 10x damage out of this build easily. The damage rates in diablo iii have increased tremendously since this was posted. Lesser enemies are now lured to your Meteor impact areas.UPDATE: The numbers reflected in this build are no longer accurate. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. ( 6) Set: Attacks increase your damage by 2000% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second. ( 4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row. ( 2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky.
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