![]() However, this results in slightly different ratios depending on which method you choose. All alloys, with the exception of Palladium, can be smelted out of either ore or Ingots, as detailed in the chart below. For this reason, most players prefer using alloys over basic metals. For example, Red Iron combines the damage and heat retention of iron with the durability of copper for an overall improvement. Typically, the durability, damage and heat retention (How hard it is to smith) of an alloy is related to one of the ingredient metals. Mixing metals together allows a Blacksmith to make better use of the five basic Ore that are found in the Mines. Of the metals listed above, gold is unique in that it can be stamped into Coins using a Coin Press in the Town Hall, at a ratio of 5 coins for one ingot. Feel free to suggest any of these components with your spell if you think it's flavourful or makes sense.įor example, to cook all nearby uncooked meat you must break a bone into shards, then, each time when saying an invocation you must hold a shard in your hands (which gets consumed with the invocation).These metals are all obtained by smelting down their respective ores at the Smithy. ![]() My spellcasting system requires verbal and material components, and I will be experimenting with somatic (gestures / arm movements) components as well. A crafting spell that creates items which are currently uncraftable, such as a glass flask.A transmutation spell that turns alloys back into their base ingredients.A transmutation spell that turns iron ingots into gold ingots.A cooking spell that cooks all uncooked meat in a 10 meter radius around the caster.I have some rough ideas to get the ball rolling: The only restrictions at the moment is that the spell can only invoke server console commands that are currently available us. What spells and skill progression would you like to see? ![]() With my mod, any player running the client app alongside the game on Windows machine with speech recognition can join a server which has invited my bot account and cast magic spells.īut, I'm short on inspiration for magic spells. I know that magic is officially planned for this game, but while we're waiting for that, why not have some fun with the tools currently at our disposal? I'm working on creating a mod for A Township Tale that will allow players to cast magic spells. ![]()
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